Dividing Objects

To divide an object into an equal number of segments, use the (cleverly named) DIVIDE command. This doesn't actually "break" the object, but instead uses points (or a block of your choice) to mark the intervals. Once this is done, you can either use the points to place objects (like beams framing into a girder), or with the "break at point" command to split up the original object. Bonus Tip: To be able to see the points after you place them, set PDMODE to a non-zero value. (I like 35, which shows points as a circle with an X through it.)

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